THE PLAYBOOK · 556856
Lights Out: from controls to your first round
Make Lights Out your next activity in the game library. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Look at what changes after your first action. Make your first input carefully and watch the result. Choose a clear next step rather than rushing through the instructions.
A small practice goal
Before your first action, say what you are trying to achieve. Then compare the result with the goal. Notice the feedback after each input.
Aim for this result
Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Use the instructions to see which actions move you towards it. Keep the controls in easy reach.
Making your moves
- Select a light or an unlit tile.
- The selected tile and its orthogonal neighbours switch state.
- Plan flips so that previously cleared rows stay cleared.
- Use Undo to try another approach.
How your actions work
Use the on-screen controls with a mouse or touch. A careful first action helps you become familiar with the layout. Read the example below alongside these instructions.
See how the rules apply
Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Your next round may have a different position, so inspect it before acting. Check the stated objective.
A useful caution
An unlit tile can still be tapped; it may be necessary to solve the board. A different version of the game may use a different rule. Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round.
Clarifying the way this game works
While learning, what is the goal of Lights Out?
Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.
When I return, how do I control Lights Out?
Keep this in mind: Use the on-screen controls with a mouse or touch.
As a new player, what example helps explain Lights Out?
Here is the relevant explanation: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.
For this browser game, what should I watch out for in Lights Out?
Keep this in mind: An unlit tile can still be tapped; it may be necessary to solve the board.
As a new player, what format does Lights Out offer?
Play using the solo mode shown on this page. Read the controls before starting a new round.
As a new player, which play mode does Lights Out use?
The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.